Server-side Security
This section analyzes the Transactor and validator server implementations for potential vulnerabilities in communication, data handling, and the P2P randomization process. It also reviews server-side security measures for protecting game state and player assets.
Findings:
This section of report is currently only accessible to the core team for security reasons. Once the identified issues are resolved they will be publicly revealed.
P2P Randomization Security:
The P2P randomization process appears to be designed securely, utilizing a variant of the mental poker algorithm.
However, further analysis and testing are recommended to ensure its resistance to manipulation and collusion attacks by potentially malicious servers.
Server-side Security Measures:
The codebase does not explicitly show robust server-side security measures for protecting game state and player assets.
It is recommended to implement additional security practices, such as secure storage of secret keys, access control mechanisms, and intrusion detection systems, to further protect the server environment and sensitive data.
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