Server-side Security

This section analyzes the Transactor and validator server implementations for potential vulnerabilities in communication, data handling, and the P2P randomization process. It also reviews server-side security measures for protecting game state and player assets.

Findings:

This section of report is currently only accessible to the core team for security reasons. Once the identified issues are resolved they will be publicly revealed.

P2P Randomization Security:

  • The P2P randomization process appears to be designed securely, utilizing a variant of the mental poker algorithm.

  • However, further analysis and testing are recommended to ensure its resistance to manipulation and collusion attacks by potentially malicious servers.

Server-side Security Measures:

  • The codebase does not explicitly show robust server-side security measures for protecting game state and player assets.

  • It is recommended to implement additional security practices, such as secure storage of secret keys, access control mechanisms, and intrusion detection systems, to further protect the server environment and sensitive data.

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